Inspiration Lab

Business

Virtual Reality: 5 questions you should ask before jumping in

21 July 2016

“Virtual Reality… sounds cool and exciting! We need to get into VR!” At Little Chicken Game Company, we love clients who think this way. VR applications have a lot to offer – as educational or marketing tools, or just for fun. What intrigues us is that a technology thought to be limited to early adopters, is such a big game changer on so many levels. Virtual reality is changing how we think about concepting, creation, distribution, and the business models behind content. We are aware that this can make conceptualizing and […]

Art

How to create accurate dinosaurs for virtual reality using science!

28 June 2016

by Olof Moleman As part of the team at  Little Chicken en &samhoud media, I was responsible for modelling twenty different dinosaurs and other animals for the Albert Heijn Dino’s augmented and virtual reality app. Most of these where dinosaurs, but the selection also included several other animals such as mammals and marine reptiles. The intention was to create accurate representations of these animals based on current scientific insights. But how to go about such a thing? The picture science paints of dinosaurs is changing: as new evidence is uncovered, new insights change […]

Coding

Code Quality Week part 8, the finale.

1 June 2016

This week we at Little Chicken are celebrating code quality. Resident Developer and Code Quality Guru Joris Van Leeuwen penned eight bytesized posts on this subject. Each day will see a new post on this subject. PART 8: Quality Code is Structured Code that has high quality means that it is structured; it’s easy to understand because its structure makes sense.  Let’s do a quick scan over the following example.   Not a code example this time! This chart represents a set of classes, we start off with the world class. A world […]

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About Little Chicken Game Company

Little Chicken Game Company develops and publishes applied and serious games. We are experts in the field of e-learning and gamification. For our most recent projects, we have worked together with major brands, such as KLM and ING. We use gameplay, gamification and our expertise in entertainment games to create playful experiences for e-health, branding, vocational training, predictive analysis, cyber security, compliance and onboarding. We are also proud member of the G4 consortium together with Ranj, IJsfontein and Grendel Games.