We are attending GDC!

During March 19-23 we will showcase our newest entertainment games Rekt & Blaze at the Game Developers Conference (GDC). The Game Developers Conference is the world’s largest professional game industry event. 



If you enjoy real time strategy games, keep an eye out for our newest entertainment game Blaze revolutions! Blaze is a cross between city simulation and RTS. In Blaze you take on the evil corporation through a green revolution. We’ve completed the vertical slice and have a playable demo available for you at the Game Developers Conference.

Please send us an email (info@littlechicken.nl) if you would like to set-up a meeting at GDC.


We will be hunting down publishers for REKT! our high octane stunt driving game! Rekt has great cross-platform potential and we will be showcasing the four player mode on the Nintendo Switch. Rekt is already available on iOS & Apple TV (4th gen and up) and we will soon announce the release date for the Nintendo Switch!

Get Rekt yourself: https://itunes.apple.com/us/app/rekt/id1049240013

See you in San Fran!


Rekt stunt game


18 april 2018

Ever wanted to kickflip a car? Get behind the wheel in this high octane stunt driving game and get Rekt!     With super realistic physics, Rekt is easy to learn and hard to master! The game has fifty unique automobiles that are unlocked by your trick scores. It’s a single player arcade experience, but you can test your skills when you compete with players around the world on the global leaderboards. Rekt is designed with adaptive visuals that adjust to your driving. The classic trick gameplay can be mixed […]

REKT! released on iOS Appstores

2 oktober 2017

      Little Chicken Game Company is proud to announce the release of its entertainment Car stunts game REKT, High Octane Stunting!   About REKT: Ever wanted to kickflip a car? Get behind the wheel in this high octane stunt driving game and get REKT! REKT makes doing tricks incredibly smooth and easy, and with super realistic physics it’s easy to learn and hard to master. Get your landing right and power slide into the next trick for an incredible trick combo chain at a smooth 60 frames per […]

Fire Flush title screen

Duik in Fire Flush!

18 mei 2016

Tijd om te blussen! Niet alleen zijn we druk bezig geweest met REKT, onze te gekke auto stunt game waar je hier meer over kan lezen. We zijn ook druk bezig geweest met Fire Flush. Net als REKT werd Fire Flush ontwikkeld als een gameplay demo, maar we vonden het zo leuk dat we er een complete game van wilden maken. In Fire Flush moet je een toenemend aantal branden blussen in levels die alsmaar moeilijker worden. Stijg op met je blus vliegtuig en duik als een vogel in de […]

Inspiration Lab

Shadow's Edge Logo

Shadow’s Edge

18 april 2018

A captivating 3D adventure game! Your words & art restore life to a mysterious, shattered city.         Shadow’s Edge is a captivating 3D adventure; the first narrative therapy game designed to help young people with health challenges, chronic conditions, medical needs, emotional health issues, depression and other illnesses to discover the depth of their resilience. A self-help tool for teens. Created by the non-profit team behind the journaling book Digging Deep (35,000 copies distributed to children’s hospitals, parents, professionals and children’s health organisations), the game guides players […]


Hoe maak je een wetenschappelijk correcte dino voor Virtual Reality!

28 juni 2016

Door Olof Moleman   Binnen het team van Little Chicken en &samhoud media team ben ik verantwoordelijk geweest voor het modelleren van de 20 verschillende prehistorische dieren voor de AH dino VR app. De meeste hiervan waren dinosaurussen, maar er zat ook een aantal andere prehistorische dieren bij uit de dino tijd. De bedoeling was om de beesten te maken volgens de huidige wetenschappelijke kennis die we hebben van dino’s. Maar hoe maak je een wetenschappelijke dinosaurus? Het beeld dat de wetenschap heeft van dinosauriërs verandert steeds als er weer […]


Code Quality Week part 7 of 8

31 mei 2016

This week we at Little Chicken are celebrating code quality. Resident Developer and Code Quality Guru Joris Van Leeuwen penned eight bytesized posts on this subject. Each day will see a new post on this subject. PART 7: Quality Code is Soft Code that has high quality means that it is soft; it’s easy to tweak because values are set outside of any algorithmic code. Let’s do a quick scan over the following example.     So we have an inventory that we can add items to. It can contain a limited amount […]

Alles bekijken