Little Chicken at First Look 2017!

We’ll be attending First Look 2017 in the jaarbeurshallen in Utrecht on the 7th and 8th of October.

Come see us at our booth at the Indie Gallery (IG6) and play our newest game REKT and get a preview of one of our upcoming games! If you get the highscore in REKT, you just might win a REKT t-shirt!

See you there!

Related

Little Chicken at First Look 2017!

6 oktober 2017

We’ll be attending First Look 2017 in the jaarbeurshallen in Utrecht on the 7th and 8th of October. Come see us at our booth at the Indie Gallery (IG6) and play our newest game REKT and get a preview of one of our upcoming games! If you get the highscore in REKT, you just might win a REKT t-shirt! See you there!

REKT! now live worldwide on iOS Appstores

2 oktober 2017

  Little Chicken Game Company is proud to announce the release of its entertainment Car stunts game REKT!. About REKT: Ever wanted to kickflip a car? Get behind the wheel in this high octane stunt driving game and get REKT! REKT makes doing tricks incredibly smooth and easy, and with super realistic physics it’s easy to learn and hard to master. Get your landing right and power slide into the next trick for an incredible trick combo chain at a smooth 60 frames per second. REKT challenges you to prove […]

REKT! now live worldwide on iOS Appstores

2 oktober 2017

  Little Chicken Game Company is proud to announce the release of its entertainment Car stunts game REKT!, High Octane Stunting. About REKT: Ever wanted to kickflip a car? Get behind the wheel in this high octane stunt driving game and get REKT! REKT makes doing tricks incredibly smooth and easy, and with super realistic physics it’s easy to learn and hard to master. Get your landing right and power slide into the next trick for an incredible trick combo chain at a smooth 60 frames per second. REKT challenges […]

Inspiration Lab

Hoe maak je een wetenschappelijk correcte dino voor Virtual Reality!

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Unity game engine animation

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Written by: Joris van Laar – Animator   Most 3d animators tend to swear by their preferred tools of the trade. Be it 3ds Max, Maya or Blender, each package has its own group of dedicated followers. But when it comes to animating for games, an extra player is added to the mix: the game engine. Basic animation in an engine is not that different from a ‘traditional’ 3d package, but like any program, it has its own quirks. So I’ve tried to put together all the post-it notes that […]

Extended low res rendering

Coding

KLM Jets: Doubling viewing-distance without LOD-ing or performance-drop

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Endlessly generated levels  aren’t exactly a rare  science to build these days. However, having a vivid world, with tons of moving objects and complete custom chunk design that also has to run on low-end mobile devices, often proves more challenging than initially anticipated. In this post, one of our most experienced developers, Michiel Frankfort, explains how we tackled this for KLM Jets , Papercraft Air-O-Batics.   I think it’s pretty impressive: A brand new smartphone with Android 4.1 or higher, packing a dual-core chip with 512 of RAM… at only […]

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