Internship

Are you looking for an internship? Designing and developing and publishing games is the core of what we do. We do this for platforms such as Playstation 4, PSVR, Nintendo Switch, PC, Android and iOS.

We are always looking for motivated interns across the following disciplines:

  • Art (2D / 3D)
  • Programming
  • Game/Level Design
  • Project and/or Office Management

Our work environment

We work a lot with Unity3D in combination with C#. Our 3D-models are made in Autodesk 3ds Max and Blender. In doing so, Photoshop, Illustrator and Substance are frequently used for UI art, concept art and texturing. We work according to the Scrum methodology using Scrumwise and use SVN and Git as our version management systems. We are always on the lookout for students who are familiar and eager to work with these softwares.

Check out this video for more information!

Internship requirements


3D ART

You meet the following general qualifications

  • You are a team player
  • You have good communication and writing skills (Dutch/English)
  • You can adapt to ever changing project requirements and continuous feedback
  • You have excellent problem-solving skills
  • You enjoy working in a close, dynamic environment

You meet more in depth 3D skills requirements

  • Knowledge of the PBR pipeline
  • Skills in texturing with Substance painter and Photoshop
  • 3D modelling of assets including, but not limited to, creation of characters, buildings and props
  • Close collaboration with product owners, artists and developers to maintain a coherent vision of the game visuals
  • Show us your work, not just the final result, but also how you got there


2D ART

You meet the following general qualifications

  • You are a team player
  • You have good communication and writing skills (Dutch/English)
  • You can adapt to ever changing project requirements and continuous feedback
  • You have excellent problem-solving skills
  • You have an intermediate/advanced-level skills with Adobe Creative Suite, mainly Photoshop and Illustrator
  • You enjoy working in a close, dynamic environment.

You meet more in depth 2D skills requirements

  • Strong illustration and artistic skills. We’re looking for a chameleon that can adapt to many styles
  • Experience with developing efficient user interfaces
  • Interest and ability to move between different production roles
  • Aware of the technical constraints and demands of the video game production
  • Show us your work, not just the final result, but also how you got there


PROGRAMMING

You meet the following general qualifications

  • You are a team player
  • You have good communication and writing skills (Dutch/English)
  • You can adapt to ever changing project requirements and continuous feedback
  • You have excellent problem-solving skills
  • You enjoy working in a close, dynamic environment

You meet more in depth programming qualifications

  • You have good C# programming skills and capacity to write readable code
  • We’re mainly interested in your object oriented, gameplay and core engine skills
  • Please select a limited number (3) of your code files that best showcase your skills. Don’t make us search though entire projects
  • Share your personal code and use footage to show the effect
  • We want to see code that speaks for itself by showing the results
  • We highly recommend you to use self-made code and not code based on tutorials or school assignments. We want to know who you are and what your programming skill level is

No code is no internship!


GAME/LEVEL DESIGN

You meet the following general qualifications

  • You are a team player
  • You have good communication and writing skills (Dutch/English)
  • You can adapt to ever changing project requirements and continuous feedback
  • You have excellent problem-solving skills
  • You enjoy working in a close, dynamic environment

You meet more in depth design qualifications

  • Model and block out game play in grey-box levels, place game objects, and script level progression
  • Translate prototypes into game ready logic and iterate them to quality
  • Perform extensive level play-testing, reviews, and iteration
  • Proposing and pitching level concepts to the product owner, prototyping new levels and layouts


PROJECT AND/OR OFFICE MANAGEMENT

You meet the following general qualifications

  • You are a team player
  • You have good communication and writing skills (Dutch/English)
  • You are agile, proactive and consumer oriented
  • You have strong analytical and problem solving skills
  • You have experience working with the SCRUM methodology

You meet more in depth producing qualifications

  • Collaborate with the art, design, programming leads and product owners to coordinate, schedule and track projects
  • Communicate between team members and external partners
  • Arrange (business) meetings and organise internal parties
  • Oversee the team’s needs and make sure the team spirit stays high

Important

To become a Chicken intern we have the following restrictions:

  • You are an enrolled student at a college or university during your internship period
  • All our internships desire a period of 4 months or longer. Internship applications with a shorter period are not considered
  • You have the ability to work well both autonomously, as well within multicultural and cross-disciplinary team
  • Little Chicken Game Company does not provide any relocation or international compensation
  • We do not offer “snuffelstages” or similar short term internships

Interested?

Cool! Send us an email at: stage@littlechicken.nl
Use the subject: “[discipline] Internship application [your name]” and add the following to your email:

  • Internship period and the discipline you’re applying for
  • Motivation letter
  • CV
  • Portfolio website with examples of your work
    • We highly recommend you to show your process
  • Don’t send large attachments, rather point us to your work online or offer a download link